Tuesday, 10 December 2013

Colour Development II

This may seem like a bit of a jump up from the last Colour Development post, and that is because it is, a lot happened in a short space of time. The initial plan with the colouring and shading of my character was to use the pre-established outline as a sort of border for the shading, however purely by chance I turned the outline off and I thought that what remained, though a bit rough around the edges looked far and away superior. I then set to work fixing the edges and shading in areas that required it in order to distinguish between certain areas and to give the image its depth. I gave the image a background simply to help the colour and the figure stand out more, a plain white background made the image feel to harsh where as this background makes it look slightly more washed out and softer, which was my aim.

No comments:

Post a Comment